![fatal frame 4 dolphin fatal frame 4 dolphin](https://1.bp.blogspot.com/-c1UJQvaalpw/XqyXv8SmSGI/AAAAAAAAGlU/ZziO0YDHhmgkFbroKkrINJ1RRZ7-Lz7sACPcBGAYYCw/w1200-h630-p-k-no-nu/R4ZJ01.jpg)
Other games I’ve tested that don’t require efb to ram run beautifully on 3.5 too, even at 4x resolution, but aren’t playable on the later versions past around 2x. Efb to ram still gets around 20 fps even if I drop visuals to minimum. On dolphin 3.5 vanilla, I can hold a steady 30 fps as long as I use efb to texture, but that breaks the goo in the game. Download Fatal Frame IV - Mask of the Lunar Eclipse (USA) roms for Nintendo Wii (wii) and Fatal Frame IV - Mask of the Lunar Eclipse (USA) ROMs on your.
FATAL FRAME 4 DOLPHIN PRO
I’m using a i7-4870HQ (quad core, 2.5 Ghz turbos up to 3.7 Ghz) and a Nvidia GT 750m with 2GB of GDDR5 memory on my macbook pro (on the latest version of OS X) and even the title screen on the newest development versions (and everything I’ve tested past 4.0) seems to drop to an unplayable 20 fps along with awful audio stuttering. I've been trying to run Dolphin, and in particular, Super Mario Sunshine but the game doesn’t run at an acceptable speed. Yeah, it's definitely something jacked up in recent revisions, a regression perhaps?
FATAL FRAME 4 DOLPHIN CODE
There's something FUBAR.Įdit 3: Interesting, going back to revision 4.0-6000 removes the code altogether, so something in between that and the recent revisions screwed up the netplay emulation, or codes, I don't know, but something's seriously broken. Older versions didn't do this, but I fear least I'm forever stuck with this damnable and unnecessary "code".Įdit: And no, tried deleting the config, did nothing.Įdit 2: Tried altering the RSBE01 cheat file itself to remove the entry, somehow, it gets added back in there. Am I the only one who's having this problem? Obviously, if I disable cheats, the problem goes away, however, I like having the free camera mode and other codes that don't mess up the game. I tried to manually adjust the code text file for RSBE01 and remove the global network settings code, but Dolphin just brings it back from the dead and I don't know what else I can do. This is the second revision I've experienced this odd issue in, the last issue I experienced it in was 4.0-6153. I don't know what's causing this to occur, and no matter what I do, I cannot disable the code, single player is naturally unaffected, but any Brawl mode I chose, no pausing is feasible and even choosing Stock Mode will result in an eight-minute timed battle. It prevents the first or second player from pressing the start button. Issue: Cannot disable Global Brawl Netplay Settings in Gekko code options.